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Text File  |  1996-01-30  |  154 b   |  9 lines

  1. on enterFrame
  2.   global onesound, symbol
  3.   set onesound to 0
  4.   if the castNum of sprite 26 = symbol then
  5.     set onesound to 1
  6.   end if
  7.   translator()
  8. end
  9.